KinKeeper

How do we turn keeping track of health information into something more fun rather than feeling it as a chore?

DURATION

6 weeks


TEAM

Individual

ROLE

UX Researcher

UX/UI Designer

DELIVERABLES

Gamifying KinKeeper

TOOLS

Figma

Miro

The Challenge

How might we turn KinKeeper's user's experience into something engaging and fun so that they don't feel it's a chore to keep track of health information everytim ?

What

How

Why

About Kinkeeper

Create Profiles for your family

Add and Update Information

Customize anything to stay organised

Share information with others

The Potential Opportunity and Solution

KinKeeper, an application to keep track of all you health data in one place with efficient features. The goal is to gamify this experience for the users to reduce the pressure and burden of repetitive health management tasks.

This health care application is to empower every person to be a first-class citizen in their own health, providing them with the tools, information, understanding and confidence to be an active and effective participant in their own healthcare journey.

The Proposed Design Solutions

Make user feel epic

KinKeeper, as the name suggests, is an app designed for someone close to you to manage and monitor your health data. So how do we make them feel seen?
Simple ~ make them feel epic!

Explanation

Give the user a purpose

Along with role, Health Guardian comes the duties! now its time for the user to fulfill their duties by logging the symptoms and conditions of their family members or the person they are taking care of. This is their mission to accomplish.

Explanation

Reward them for their work

Every effort deserves recognition, so does the KinKeeper! As the user manages to treat conditions, they also gets recognized for this effort and dedication they put into taking care of their family. The family gets to know all about it. A shout from KinKeeper to the hero!

Explanation

Keep the grind going!

User enters the grind state when they keep on going on new missions aka when they treat new health conditions, they get promoted to new badge, a new high level.

Explanation

Meet the Otis

Otis Carter, 36

User Persona

Marketing Manager

Married, 2 kids and a dog

Explorer

"I believe managing my family’s health should feel more like an adventure, not a chore. I need an something that keeps things fresh and helps me discover new ways to keep everyone healthy."

Goals

Otis wants to effectively manage his own health and the health of his family, including his children, aging parents and pets.

He wants to stay ahead in managing health issues by being well-informed and proactive in health decisions.

Challenges

Otis find it hard to maintain a balance between his demanding job and his caregiving responsibilities.

He struggles with the amount of information and finds it difficult to organize and keep track of everything.

Needs

Quick and efficient features that save time and reduce the burden of repetitive health management tasks.

He may lose interest if the app becomes repetitive or doesn’t offer new and engaging content.

Otis needs a streamlined way to manage multiple health profiles and schedules without feeling overwhelmed.

Key Takeaways

  • Employing gamification to make things more interesting and nudges the user to getting the work done.

  • Applying gamification based on the context plays a key role, Gamification isn't always about Points, Badges and Leaderboard.

  • The potential utilizing of points, badges and leaderboards lies in a better end meaning which, at the end of day means something to the user.

  • Tapping into intrinsic and extrinsic motivations and leveraging gamification techniques and following the grind is the key to a better opportunity.